
Attic | Playground
In addition to my character Alice, I chose to recreate Attic Playground by Manuel Schweitzer and turn it into the room where the main character plays and creates new friends.
This concept turned out to be the perfect setting for developing the main character — and for developing my own hard surface modeling skills based on concept art.
This concept turned out to be the perfect setting for developing the main character — and for developing my own hard surface modeling skills based on concept art.
When creating this scene, I initially aimed to match it exactly, but on my mentor’s advice, I added a few extra elements, such as speakers and fabric textures. It turned out even better than I expected, and it taught me the importance of trusting my mentors’ vision.
The main challenge for me was matching and finding the exact focal length and position of the camera, as well as precisely recreating the mirror’s patterns and the chest’s illustration.
Environment's pipeline:
- Based on concept art: Manuel Schweitzer
- Blocking - Maya
- UVs - Maya
- Sculpting - ZBrush
- Texturing - Substance 3D Painter
- Render - Arnold
- Based on concept art: Manuel Schweitzer
- Blocking - Maya
- UVs - Maya
- Sculpting - ZBrush
- Texturing - Substance 3D Painter
- Render - Arnold








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